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TEAM OF 1
Assets made under assignment

MAYA
Modeling, UV ing, light baking, rigging and Animation.

UNITY
Setting up the scene and animation, final renders made with Unity Recorder.

PHOTOSHOP
Texturing
PRODUCTION PIPELINE
Pipeline: Design & Concepting - Modeling - Light baking - Texturing - Rigging - Animation - Unity
![]() Final Icon - Photoshop | ![]() Concepting - Photoshop | ![]() Modeling - Maya |
---|---|---|
![]() UVs - Maya | ![]() Lightbake - Maya (Turtle) | ![]() Texture map - Photoshop |
![]() Modeling - Maya | ![]() Texture Map - Photoshop | ![]() Rigging - Maya |
![]() Animation - Maya | ![]() Render - Unity |
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