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PRINCESS MEI MEI

3D Animation Video

Created during a school project Minor Skilled individual focus. This project was made individually (not including foliage): skills and understanding of the complete pipeline was obtained to create a short 3D animation with real-time rendering in Unreal Engine.

CINEMATIC

Pipeline: Storyboard & Cinematics - Design & Concepting - Modeling & sculpting - Rigging - Animation - PBR maps - Rendering Engine/ Cloth Physics/ Sequencer - Video Editing - Sounds (Freesound.org)

PRODUCTION PIPELINE

Pipeline: Storyboard & Cinematics - Design & Concepting - Modeling & sculpting - Rigging - Animation - PBR maps - Rendering Engine/ Cloth Physics/ Sequencer - Video Editing - Sounds (Freesound.org)

DESIGN

Minor Princess Concept.jpg
Minor Princess Variations.jpg
Minor Monk Concept.jpg
Minor Hamster Concept.jpg
Minor Concept Palace in progress 2.jpg

ENVIRONMENT

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TEAM OF 1

School project, from Storyboarding to Video Editing.

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ZBRUSH

Character Sculpting.

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SUBSTANCE PAINTER

PBR map Creation, first time using this software.

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MAYA

Modeling, UV ing, Rigging and Animation. First time using ART Tool plugin, blendshape rigging and Quad Draw.

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UNREAL ENGINE

Scene Setup, Blue Prints, Cloth Paint and Sequencer. Gained a lot of experience in Unreal Engine's features and overall pipeline.

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PHOTOSHOP

Design and Concepting.

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SHOTCUT

Video Editing, first time working with ShotCut.

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