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CINEMATIC
Pipeline: Storyboard & Cinematics - Design & Concepting - Modeling & sculpting - Rigging - Animation - PBR maps - Rendering Engine/ Cloth Physics/ Sequencer - Video Editing - Sounds (Freesound.org)
PRODUCTION PIPELINE
Pipeline: Storyboard & Cinematics - Design & Concepting - Modeling & sculpting - Rigging - Animation - PBR maps - Rendering Engine/ Cloth Physics/ Sequencer - Video Editing - Sounds (Freesound.org)
DESIGN
ENVIRONMENT
TEAM OF 1
School project, from Storyboarding to Video Editing.
ZBRUSH
Character Sculpting.
SUBSTANCE PAINTER
PBR map Creation, first time using this software.
MAYA
Modeling, UV ing, Rigging and Animation. First time using ART Tool plugin, blendshape rigging and Quad Draw.
UNREAL ENGINE
Scene Setup, Blue Prints, Cloth Paint and Sequencer. Gained a lot of experience in Unreal Engine's features and overall pipeline.
PHOTOSHOP
Design and Concepting.
SHOTCUT
Video Editing, first time working with ShotCut.
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